1.4.09 - Gor'mak Thruk¶
The Pact's soldiers were sellswords, not zealots, so you walked into their camp to ask them what their lives were worth.
The temple still stank of burned flesh and black ichor. The Pact had broken and fallen back to two strongholds, and the people holding them were not believers. They were veterans and thrill-seekers who had been promised easy pay and easy prey, and the prey had turned out to have teeth. Whispers ran their ranks. Is this fight worth the coin? Worth our lives?
So you went to them rather than through them. Into the warcamp, under the eyes of dozens of fighters, to deal with Korran the Bloodred, an old scarred ork leading on respect alone, and Braya Skullveil, a human duelist who hated elves but could read the wind. These were people who answered to strength and reputation, not pity, and you spoke their language. Better to settle this with one honest clash than to keep burying each other in the mud for a city that would forget their names. You put the war itself on the line as a single reckoning, a Gor'mak Thruk, rather than another season of slaughter.
Remember For Next Time¶
- The Pact's soldiers are mercenaries: with their officers dead, they fight for coin and habit, not cause. They can be turned.
- Korran the Bloodred and Braya Skullveil: the two holding the broken warhorde together. Strength and reputation move them, not mercy.
- A clash to end it: rather than grind on, you pushed to settle the war in a single sanctioned confrontation.
Where We Are¶
In the Pact's warcamp, having steered the sellswords toward ending the war by one decisive clash instead of endless butchery.