1.7.4 - Temple of Tyr¶
Tyr's temple weighed you on a scale, then loosed a chained wolf to see what you were made of.
Past the Hall of Measured Wrongs lay the Twin Scales. A great stone balance fused into the floor, two orbs drifting in mirrored symmetry, one red and one blue, and a low patient hum that did not care how long you took. The red orb yielded only to a struck blow, the blue only to a spell or a clever trick, and the scale at the heart of the room punished any imbalance, crushing weight on the mind or a dragging slowness in the limbs. You learned its rhythm and held the balance long enough to pass.
The next door opened on a vast elven amphitheatre, perfect tiered stone around a central platform, and on the platform a great shape bound in chains with its head bowed. For a moment, nothing. Then a deep crack, the chains snapping taut, and the thing tore itself free, fur and fang bursting out of rigid stone into something massive and feral. A wolf. The immaculate floor split apart into safe ground and ruin as it came at you, the law of the place itself shifting underfoot from one breath to the next.
Remember For Next Time¶
- The Twin Scales: Tyr's temple tests balance, force and finesse in equal measure, or the scale makes you pay.
- Tyr's Judgment: the chained wolf, the temple's guardian, has broken loose. The arena floor itself turns against whoever stands still.
Where We Are¶
On the cracking floor of Tyr's amphitheatre, the Judgment loosed and the fight just begun.